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Store Staircase Race
Full Board With Pieces 2-1.jpg Image 1 of 6
Full Board With Pieces 2-1.jpg
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Staircase Race

$25.00
sold out

Staircase Race is an original game with only a few rules. Your goal is to make it to the top first following the spiral steps. Don't land on circles and avoid being the bottom of a stack to get ahead.

The game is made for 2-4 players.

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Staircase Race is an original game with only a few rules. Your goal is to make it to the top first following the spiral steps. Don't land on circles and avoid being the bottom of a stack to get ahead.

The game is made for 2-4 players.

Staircase Race is an original game with only a few rules. Your goal is to make it to the top first following the spiral steps. Don't land on circles and avoid being the bottom of a stack to get ahead.

The game is made for 2-4 players.

Objective-

The goal is to get to the highest center tile. The first player to travel the entire spiral staircase and land on top wins.

Components-

There are four different colored climbers, one for each player. The board has 49 playable tiles, with four extra tiles for storing the climbers, called the home. One die is needed to play the game.

Setup-

Start with the climbers in the home. Each player rolls the die, with the highest roll going first. Play continues clockwise.

Starting the Game-

The player going first rolls the die and moves their climber onto the starting triangle, then continues along the spiral staircase in the direction the triangle points. Each remaining player then continues.

The Circle Rule-

If a player lands on a tile with a circle on it, they lose a turn.

The Stacked Rule-

If players end up stacked on top of each other, the player on top will continue their next turn as usual. However, the players on the bottom will lose their turn until there are no more players stacked on them. If a climber stacks on a player who is stuck on a circle, the climber on top continues their turn as usual. 

Winning the Game-

The player that is the first one to land on the center tile wins. Players do not need to roll the exact number of tiles to land on the final tile.

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